Elephant
concept by Roger Perez

Made with Maya, ZBrush, Substance Painter, Photoshop, Marvelous Designer, VRay, and NUKE.
Rendered with VRay in Maya.







Detail Shots
Breakdown- Render
Progress Renders

Wireframe

Posing with Blend Shapes
I found that to get the clean, round, stylized shapes I wanted, directly sculpting my poses in ZBrush was more ideal than anything involving rigging and skinning. I sculpted my characters and plush toys into the poses I wanted, then applied that as a blend shape in Maya. I kept the sculpted mesh and continued to update my shapes in Maya, so that they work as well as possible in my composition and with each other.

Marvelous Designer
I began my clothing in Marvelous Designer, and then was not able to get the right swoopy, stylized shapes that I wanted, so I chose to use it as a reference tool instead. I used my results from Marvelous Designer as inspiration for a cleaner version that was hand-sculpted.






